.. _EEex_GetActorSpellState: =================================== EEex_GetActorSpellState =================================== :: Eex_GetActorSpellState(actorID, splstateID) Returns spell state for the actor **Parameters** * **actorID** - the actor's id to return the spell state for the actor * **splstateID** - the id of the spell state **Return** Returns the spell state **Example** :: EEex_GetActorSpellState()